iSpike
2.1
Spike conversion library for robotics
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#include <InputChannel.hpp>
Public Member Functions | |
virtual | ~InputChannel () |
Description | getChannelDescription () |
virtual const std::vector < unsigned > & | getFiring ()=0 |
virtual void | initialize (Reader *reader, map< std::string, Property > &properties)=0 |
Protected Attributes | |
Description | channelDescription |
This class represents a directed Channel from a signal source (eg vision) to a spike output, so spikes can be read from this channel
Definition at line 18 of file InputChannel.hpp.
virtual ispike::InputChannel::~InputChannel | ( | ) | [inline, virtual] |
Definition at line 20 of file InputChannel.hpp.
Description ispike::InputChannel::getChannelDescription | ( | ) | [inline] |
Definition at line 21 of file InputChannel.hpp.
virtual const std::vector<unsigned>& ispike::InputChannel::getFiring | ( | ) | [pure virtual] |
Returns the latest spikes generated by the channel
Implemented in ispike::VisualInputChannel, and ispike::JointInputChannel.
virtual void ispike::InputChannel::initialize | ( | Reader * | reader, |
map< std::string, Property > & | properties | ||
) | [pure virtual] |
Description ispike::InputChannel::channelDescription [protected] |
Definition at line 33 of file InputChannel.hpp.