iSpike  2.1
Spike conversion library for robotics
ispike::VisualInputChannel Member List
This is the complete list of members for ispike::VisualInputChannel, including all inherited members.
addProperty(Property property)ispike::PropertyHolder [protected]
Channel()ispike::Channel [inline]
channelDescriptionispike::InputChannel [protected]
checkProperty(Property &property)ispike::PropertyHolder [protected]
descriptionispike::Channel [protected]
getChannelDescription()ispike::InputChannel [inline]
getDescription()ispike::Channel [inline]
getFiring()ispike::VisualInputChannel [inline, virtual]
getHeight()ispike::Channel [inline]
getId()ispike::Channel [inline]
getProperties()ispike::PropertyHolder [inline, virtual]
getWidth()ispike::Channel [inline]
heightispike::Channel [protected]
idispike::Channel [protected]
initialize(Reader *reader, map< string, Property > &properties)ispike::VisualInputChannel
ispike::InputChannel::initialize(Reader *reader, map< std::string, Property > &properties)=0ispike::InputChannel [pure virtual]
isInitialized()ispike::Channel [inline, protected]
printProperties()ispike::PropertyHolder [protected]
propertyMapispike::PropertyHolder [protected]
setDescription(std::string description)ispike::Channel [inline]
setHeight(int height)ispike::Channel [inline]
setId(int id)ispike::Channel [inline]
setInitialized(bool initialized)ispike::Channel [inline, protected]
setProperties(map< string, Property > &properties)ispike::VisualInputChannel [virtual]
setWidth(int width)ispike::Channel [inline]
size()ispike::Channel [inline]
step()ispike::VisualInputChannel [virtual]
updateComboProperty(Property &property)ispike::PropertyHolder [protected]
updateDoubleProperty(Property &property)ispike::PropertyHolder [protected]
updateIntegerProperty(Property &property)ispike::PropertyHolder [protected]
updateProperties(map< string, Property > &properties)ispike::VisualInputChannel [protected]
updatePropertyCountispike::PropertyHolder [protected]
updateStringProperty(Property &property)ispike::PropertyHolder [protected]
VisualInputChannel()ispike::VisualInputChannel
widthispike::Channel [protected]
~Channel()ispike::Channel [inline, virtual]
~InputChannel()ispike::InputChannel [inline, virtual]
~VisualInputChannel()ispike::VisualInputChannel [virtual]
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